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Guides

Minecraft server guides

Written for whoever ends up running the server: the friend who was asked to set it up, the one who keeps it going on weeknights, and the admin of a community that outgrew its first world. Each guide sticks to one job and says what to type, where to click and what should happen next.

Plan your server icon

Plan your server

Before the first player joins: how much memory to buy, which server software or mod loader to run, and how to bring a world over from another host. Once one server is not enough, a network puts several of them behind one address. And the Java version a server needs, and how friends get in once it runs mods. Then what a server costs per month, next to the free ways to run one.

Players and access icon

Players and access

Who gets in and what they may do: Bedrock friends in the same world, the whitelist, and operator levels that fit the job someone has. Then protection against griefing, and the description, icon and resource pack players meet when they join. After that the everyday tools: bans and kicks, homes and warps, a player economy, chat bridged to Discord, players on other game versions, and how chat reporting works. And for the players themselves: how to find a server's address, and how to join on PC, phone or console.

World and settings icon

World and settings

The world itself: the settings file line by line, game rules for survival, seeds and world types, data packs, and starting the Nether or the End over without touching the rest. Also hardcore worlds, the spawn point, several worlds on one server, WorldEdit, anti-xray, resetting a single player, and farms that keep running.

Performance and fixes icon

Performance and fixes

When something is slow or broken: distances that cost too much, terrain generated ahead of time, and servers that will not start or will not let anyone in. And when the cause is unclear, a profiler that shows where each tick goes. Then the settings and mods that save ticks, crash reports and logs, the overloaded warning, players kicked for flying, a full disk and plugins that will not load. And which port a server uses, and when players have to type it.

FAQ

About these guides

Do these guides work for servers hosted somewhere else?

Mostly, yes. Commands, settings and server files are the same wherever a server runs. Where a step uses our panel, the guide says so and names the command or file behind it, so you can do the same by hand.

Which Minecraft version do the guides cover?

Java Edition 26.2, the current release at the time of writing, and the 1.21 releases before it. Where a newer version renamed or moved something, such as the game rules or the folders of the Nether and the End, the guide gives both.

What if a guide does not match what I see on my server?

Then something on your server is set up differently, and that is worth a look. Customers can ask our team and send the lines from the console; that is usually enough to see where it goes wrong.

Put a guide to work on your own server.

Every plan comes with the panel these guides point to, daily backups where the plan has backup slots, and a file manager in the browser.

See the plans