Who needs 48 GB, and who does not
A Minecraft world runs its game logic on one main thread. More memory lets that thread keep more of the world loaded without running out; it does not make a tick finish faster. That decides who 48 GB is for.
| Your server | Is 48 GB the size |
|---|---|
| A heavy modpack with many players online at once, spread out over a big world | Yes |
| One server with several large worlds, each with players in it at the same time | Yes |
| A heavy modpack with 10 or so players | Usually not, 24 GB is the start |
| A server that lags while the memory graph has room left | No, the processor is the limit, see below |
| A lobby and survival network | Not on one plan: every server behind the proxy is its own server with its own plan |
How a network with one address works is in a lobby and survival network with Velocity.
Lag is not always memory
If your server shows can't keep up warnings while there is plenty of memory free, 48 GB will not fix it. A faster core on the Performance line, lighter settings or fewer loaded chunks will. Find lag with spark before you buy the largest plan.
Where a 48 GB server runs, and what it costs
| Where it runs | Line | Processor and disk | Ultimate from |
|---|---|---|---|
| Germany | Standard line | A shared server processor, 300 GB SSD | €41.95 |
| Germany | Performance line | AMD Ryzen 9 5900X, 240 GB Enterprise NVMe | €83.95 |
| Poland (Warsaw) | Performance line | AMD Ryzen 9 7950X with DDR5, 240 GB Enterprise NVMe | €83.95 |
| United Kingdom, US East, US Central, US West | Standard line | A shared server processor, 300 GB SSD | €41.95 plus a small monthly surcharge |
No surcharge in Germany or Poland. Warsaw delivers within 6 hours by day and 12 hours at night, Dutch time.
Every term for 48 GB
| 48 GB Java | 24 months | 12 months | 6 months | Monthly |
|---|---|---|---|---|
| Standard line | €41.95 | €43.95 | €45.95 | €46.95 |
| Performance line | €83.95 | €86.95 | €90.95 | €93.95 |
Monthly amounts in euros for each term, without a setup fee on the largest plan either.
48 GB with Java and Bedrock players together
| 48 GB Crossplay | 24 months | 12 months | 6 months | Monthly |
|---|---|---|---|---|
| Standard line | €43.95 | €45.95 | €47.95 | €48.95 |
| Performance line | €85.95 | €88.95 | €92.95 | €95.95 |
Ultimate Crossplay is the largest Crossplay plan, on Paper or Purpur. How Crossplay works.
How the 48 GB is split
The panel gives the world 47,104 MB of Java heap and keeps 2,048 MB for Java itself. That share outside the heap stops growing at 2 GB, so on the largest plan almost all of the memory goes to the world: twice the heap of Premium plus another 2,048 MB.
You never set the heap yourself: the panel starts Java with the right amount for your plan, also after a switch of server type. Per gigabyte, 48 GB costs the same as 24 GB on the Standard line, €0.87 a month.
48 GB next to 24 GB
| Plan | Memory and vCPU | Standard line | Performance line |
|---|---|---|---|
| Premium | 24 GB, 4 vCPU | €20.95, 150 GB SSD | €41.95, 120 GB Enterprise NVMe |
| Ultimate | 48 GB, 6 vCPU | €41.95, 300 GB SSD | €83.95, 240 GB Enterprise NVMe |
Per month on a 24 month term. Start on 24 GB when in doubt: Upgrade Plan in your dashboard moves you up later with your world, files and address intact.
What comes with a 48 GB server
- One click modpacks from CurseForge, Feed The Beast and Modrinth
- Nightly backups with ten slots
- A file manager and live console in the browser
- Staff access for up to 15 people, with the rights you tick per person
- An AI Copilot with up to 30 steps per message on Quasar for deep digging through logs
- A free website on astroworldmc.site, included from 8 GB
Written and checked against the panel by the Lodehost team, last reviewed on 17 September 2026.




