One size down · 8 GB
Starter Crossplay
Less memory, for a plugin server with a smaller crowd.
Standard Crossplay · 12 GB
Standard Crossplay has 12 GB and more processor time than the smaller Crossplay plans. It is sized for a community that has grown past a group of friends, where PC, phone and console players are online together most evenings.
Standard Crossplay gives you 12 GB of memory and 3 vCPU, with 80 GB Enterprise NVMe in Germany on the Performance line and 100 GB of disk in the other locations and in Germany on the Standard line.
What that carries on Standard Crossplay
Many players online at once, some on PC and some on Bedrock devices. The extra memory and processor time absorb the translation work that comes with a crowd.
Economy, jobs, shops, events and protection working together. Plugins run once on the Java side and serve every player, so a longer list mostly asks for memory.
A public or semi-public server where newcomers arrive from whatever device they own. On Crossplay nobody has to be turned away because of their edition.
What it will not carry on Standard Crossplay
Survival, creative and minigame worlds side by side need memory for each of them. Premium Crossplay doubles the memory for that.
Mods would lock out every Bedrock player, so heavy modded play belongs on a Java plan such as Premium rather than on Crossplay.
One size down · 8 GB
Less memory, for a plugin server with a smaller crowd.

Germany
With Germany under Server location, Standard Crossplay runs on the AMD Ryzen 9 5900X when you pick Germany on the Performance line. Its own address has Germany already selected and lists the full specification.
One size up · 24 GB
Double the memory, for several worlds or a very large map.
A lobby with two or three worlds behind it fits comfortably from Premium Crossplay up, which costs €7.00 more a month and doubles the memory to 24 GB.
Outside Germany and in Germany on the Standard line, Standard Crossplay comes with 100 GB of disk, and in Germany on the Performance line with 80 GB Enterprise NVMe. A map with forty or so bases on it, explored a long way out, gets big faster than people expect, and the disk on this size carries it, so it stops being a worry.
As a crossplay server grows, look at where the time goes on a busy evening. The live console helps you see whether a plugin, a large farm or simply the number of players is slowing things down.
Farms and redstone machines work for Bedrock players too, because the game rules run on the Java server. Keep an eye on builds that gather lots of animals or items in one place; they cost the same whichever edition the builder plays.
Moderation on a mixed server needs tools that work for everyone. Whitelist, bans and operators are handled in the panel, so a moderator does not have to type commands, and staff logins keep your own account private.
Keep the join steps for each edition on the server website, and update them when anything changes. When the community outgrows 12 GB, Premium Crossplay keeps everything as it is and doubles the room.
Want the full breakdown of this Standard Crossplay plan, with the price on every term and what runs comfortably on it? The price on every term is in the order card above, and what runs comfortably on it is in the two lists at the top of this block. The crossplay hosting page explains how PC and Bedrock players end up in one world. Not sure about the size, or whether Standard Crossplay at 12 GB is the one? The RAM guide works it out in one sentence: memory decides how many players and how many mods fit, so the answer comes from your player count and your modpack.

A Crossplay server is a Java server with Geyser and Floodgate installed and configured by us. Java players connect the way they always have, and players on the Bedrock edition connect through that translation on the same server. Both groups end up in one world, with one chat and one set of plugins.
Because a Java plugin server runs underneath, permission, protection and economy plugins keep working for everyone. Modpacks are the exception, since Bedrock players cannot join a modded server. Already running a Java server on Lodehost? Ask us and we turn it into a Crossplay server that keeps its world and its address.

Everything below is about this order and about Standard Crossplay in particular. It is here because a price and four fields do not answer the questions people actually ask us in the last minute before they pay:
Not this size after all? Back to the plans. Ready to order but the first field is still empty? Name your server first.

The location you pick is not only about distance. It decides which machine your world lands on, so the specification above changes with it.
Choose the place most of your players are nearest to. The distance between them and the server is most of the delay they notice, so it matters more than where you live yourself.
Standard Crossplay runs on a machine of our own here: AMD Ryzen 9 5900X with 80 GB Enterprise NVMe. That is Germany on the Performance line. In Germany on the Standard line, Standard Crossplay runs on a shared server processor with 100 GB of disk, as in the other locations.
Minecraft works through its whole world on a single thread twenty times a second, so a core that gets further inside those fifty milliseconds does more for your server than an extra core would. The disk matters for the same reason: loading chunks and saving the world both happen inside that same tick. A second core still earns its keep, because the network traffic of every player and plugins that do their work off the main thread run beside the tick instead of inside it, while the tick itself stays on one core. Those twenty ticks a second are not a number we invented; they are the clock Minecraft itself runs on.
Germany on the Performance line costs nothing on top of the plan price of that machine, €25.95 a month, and it is the location we hand over fastest. Germany on the Standard line costs nothing on top either, at €18.95 a month, the plan price of the other locations.
This size also has an address of its own with Germany chosen, and the full specification of this size is on it: the full specification of the Standard Crossplay plan.
In these regions, and in Germany on the Standard line, Standard Crossplay comes with 100 GB of disk. It is the right choice for a vanilla world, a plugin server or a modpack that is not at the heavy end, and it is the only way to sit close to players who do not live near Germany. The surcharge per region is in the selector, next to the name of each location. Whichever of them you pick, the machine stands in that region itself, and your players connect to it there rather than by way of Germany.
The order card above shows the processor and the storage for whichever location you select.
The Performance line on this page can also stand in Warsaw, on our newest machine: the AMD Ryzen 9 7950X with DDR5 RAM, for the same price as the Performance line in Germany. Pick Poland (Warsaw) under Server location to get it. That machine is added when the first order for Warsaw comes in, so delivery there is within 6 hours during the day and within 12 hours at night instead of within the hour. In Germany the Performance line keeps running on the AMD Ryzen 9 5900X.

Want more speed? Upgrade this size to the AMD Ryzen 9 5900X in Germany: faster cores, your own NVMe slice and a faster port. That is the address of this same 12 GB, with Germany and the AMD Ryzen 9 5900X chosen from the start, instead of by picking Germany on the Performance line here. Open the full specification of the Standard Crossplay plan.
Growing communities attract players from new regions. The location cannot move later, so choose for the players you expect as well as the ones you have.

You get a server that is already installed and an address your friends can type, with no port number behind it. That address is the one thing you share with the people who join.
Most orders are handed over instantly. If a machine has to be prepared first, it is within the hour during the day and within twelve hours at night, and you can watch it happen in your panel instead of waiting for an email.
That goes for Germany on the Performance line. In the other locations, United Kingdom, US (East), US (Central) and US (West), delivery takes up to 48 hours, and the order summary above shows the time for the location you pick. For Germany on the Standard line, it shows that time as well. In Poland (Warsaw), delivery is within 6 hours during the day and within 12 hours at night.
Nothing about Standard Crossplay is set up by hand, so the 12 GB and the 3 vCPU are there from the first minute. The whole setup runs by itself after the payment: what you pick at the top of this page is set before the server is handed over, so there is nothing about the order left for you to set afterwards.
Standard Crossplay is ready for both editions at delivery, so your community can start joining on the very first evening.

A backup is made for you every night, on this plan and on every other one, and that costs nothing extra. You keep up to ten of them, as many as fit the storage that comes with Standard Crossplay, and you restore one yourself with a single click.
The one that rolls off the end is not thrown away: it waits another seven days in a bin, so a mistake you only notice on Tuesday is still fixable.
You can also download a backup to your own computer whenever you like, and keep it for as long as you want after you stop paying us.
With many people building, ten days of backups give moderators time to spot griefing and restore the world from before it happened.

Staff get their own login with permissions you choose per person, for up to fifteen people, so nobody needs your password. Whitelist, bans and operators have their own place in the panel, which saves typing commands. Your account can use two step login, and incoming attacks are filtered before they reach the network.
Staff permissions per person let Java and Bedrock moderators share the work without anyone sharing a password.
Bringing an existing community over? We move the world, plugins and player data, and Bedrock players can join from the first day.

€25.95a month for Standard Crossplay on the monthly term, with Germany on the Performance line as the location.
Standard Crossplay is €18.95 a month in United Kingdom, US (East), US (Central), US (West), plus the surcharge for the region you pick, and €25.95 a month in Germany on the Performance line, where it runs on the AMD Ryzen 9 5900X. In Germany on the Standard line, Standard Crossplay is €18.95 a month, with no surcharge. Whichever location you pick, the amount on the card above is the amount on your invoice as well.
The four terms in the field above are the same server with the same resources; what differs is how often it is collected, and on the yearly term each month costs €16.95 instead of €18.95 in those locations and in Germany on the Standard line, and €23.95 instead of €25.95 in Germany on the Performance line.
€18.95, plus the surcharge for your region, or €25.95 in Germany on the Performance line, leaves your account on the day you order and again on that date every month after it, with an invoice for each payment in your account. Cancel from your panel before the next renewal and it simply stops; there is no fee for leaving and nobody to phone.
€203.40 in one go outside Germany and in Germany on the Standard line, before the surcharge for your region, and then nothing for twelve months. That is twelve times €16.95: a 10 percent discount on the monthly price of €18.95, and still not a longer contract in disguise. In Germany on the Performance line the yearly term is €287.40 in one go, twelve times €23.95. You can move to monthly at the next renewal, and a world you built on a yearly term stays yours either way. On that term the whole amount leaves your account once a year.
The same server can also be paid for six or twenty-four months at once, like on the yearly term: €107.70 for six months, which is €17.95 a month, or €406.80 for twenty-four months, which is €16.95 a month outside Germany and in Germany on the Standard line, before the surcharge for your region. The term renews at the same amount, and you can move to a shorter term at the next renewal.
Due today in the order summary is what is charged when you continue, and the note under Billing term says how the plan renews. You can cancel at any time without a cancellation fee. Cancel at least three days before the renewal date and nothing more is charged; the server keeps running until the end of the period you paid for, and your files stay available for seven days after that.
Standard Crossplay adds processor time over the smaller Crossplay plans, which is what a crowd of Bedrock players asks for.

The server is put on your account, and your invoices, your backups and your console all sit behind that same login. So we need to know who you are before the payment; otherwise there is a paid server with no owner and a panel you cannot reach.
Signing in takes one screen, and you come straight back here with these choices still filled in. No account yet? You create one on that screen, before the payment, and the server arrives in that account.
The payment runs on the page of our payment provider and not on ours, so your card details never touch our servers. You will see Standard Crossplay on the summary there with the term you picked, and after it you land in your panel with the server already building.
If something goes wrong at that step, nothing is charged and you can come back to this page.

The name of the server is a field above and a field in your panel, so nothing depends on what you type today.
You can move up a size when your world outgrows 12 GB, and your world, your plugins and your settings come along, so a world shared by the same friends for years moves up in one piece. Upgrading changes the size and the price: from then on the higher price of that size is what you pay. You can also switch the term you bought at the next renewal, and the sizes we offer are side by side on the plans page.
What you cannot change afterwards is the location, because that is where the machine your world sits on stands, so pick the region your players are in.
Ask us first if you are not sure which one that is, and ask us here about anything that is not on this page.
Make it your world.
Set up your server details, then continue to payment.
12 GB RAM · 3 vCPU · 80 GB Enterprise NVMe · AMD Ryzen 9 7950X with DDR5 RAM
You can change this later.
The address your friends type to join. Leave it empty and we pick one.
Renews monthly. Cancel before your next renewal.
Choose a region close to your players.
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